The real game has begun
I have finally come to a point where I can begin develop the real game, not just my shmup engine/framework.
I can now:
- Jump between gamestates (ex. startmenu, playing game, settings etc.).
- Create different enemies and bullet patterns with my configuration XML format, load them into a stage and play it through.
- Easily add new behaviors to enemies, bullets and players.
- Control player with both keyboard and mouse (soon also Xbox 360 controller).
- I'm almost finished figuring out all of the gameplay.
I'm looking forward to see what can be done with my shmup engine/framework. I have been working so hard with the functionality, now it's time to get creative!