Shmup Development (using XNA and C#)

Tuesday, February 27, 2007

Game enters large competition

Bullet Hell Tactics has officially entered the biggest game development competition in Sweden. This will be really fun and interesting, the deadline for the final demo of the game is 19th of May 2007.

Swedish Game Awards (SGA) is Sweden's largest game development competition. Their vision is to connect the Swedish student world and professional game development world.

The jury consists of representatives from e.g. Avalanche Studios, Grin, Peligroso, Starbreeze, Massive Entertainment, Digital Illusions and Microsoft.

Tuesday, February 20, 2007

Updated GUI/HUD

I updated the player GUI/HUD, this is now what it looks like:

Level 1

I have created different kinds of formations and enemies and I'm now putting it together to create level 1 (the demo level for the game). I have also begun the work of the first boss (I think I have decided to have one middle-level boss and one final for level 1).

I'll first complete the "gameflow" (start, cutscenes, end) of level 1 and then begin to work with various fun effects like better explosions/backgrounds/particles. I'm hoping to have beta 1 out in middle/end of march.